Tab 1: Settings
The type of circular path can be set here, among other things. A circular path is always defined using 3 points.
Variant 1 - Plane:
P1 forms the centre of the circle. P2 is the starting point of the circular movement and the length of the distance P1P2 thus determines the radius of the circle. Finally, point P3 defines the plane of the circle. The orientation of the effector at the start of the circular movement is given by P2. If a "fixed orientation" is selected, the orientation remains constant during the circular movement, otherwise it can change." (The orientations of P1 and P3 are ignored.)
Variant 2 - Arc:
An arc is created through P1, P2 and P3. The circular movement starts in P1 and continues via P2 to P3. The start orientation of the effector is given by P1. (The orientations of P2 and P3 are ignored). The angle specifies how much of the circle is to be travelled. Accordingly, the circular path is travelled in the opposite direction if the sign is negative.
Tab 2-4:
Further setting options analogue to the Waypoint command.